Comparing the customer bases of Kahoot! and LibGDX we can see that Kahoot! has 1400 customers, while LibGDX has 351 customers. In the Game Development category, with 1400 customers Kahoot! stands at 7th place by ranking, while LibGDX with 351 customers, is at the 13th place.
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Comparing Kahoot! and LibGDX customers based on their geographic location, we can see that Kahoot! has more customers in United States Uruguay Germany , while LibGDX has more customers in United States Thailand United Kingdom .
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Kahoot! and LibGDX compete against each other in the Game Development .
In the Game Development market, Kahoot! has a 4.23% market share in comparison to LibGDX’s 1.06%. Since it has a better market share coverage, Kahoot! holds the 7th spot in Slintel’s Market Share Ranking Index for the Game Development category, while LibGDX holds the 13th spot.
Kahoot! has 1400 customers and LibGDX has 351 customers in the Game Development segment. Kahoot! has 1049 more customers than LibGDX in this category.
Kahoot! has more customers in
LibGDX has more customers in United States Thailand United Kingdom .
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