Discover Box2D Game Development tool - Top alternatives, customer information and buyer intent data. Compare Box2D with the biggest competitors in the Game Development market like Discord Unreal Engine etc.
Find customers using Box2D. Additionally, find customers with upcoming contract renewals and propensity to buy similar technologies.
Discover competitors of Box2D to find prospects, market share, technology movements, buying patterns and compare technologies against each other.
Look up customers for Box2D using Employee Count. Know their target company size to create targeted sales and marketing campaigns.
Understand primary industries that Box2D sells to and new
industries they are tapping into
Find customers using Box2D by region, country, state,
city and pin codes.
Box2D’s Top competitors in the game-development category are Discord Unreal Engine OBS. You can view a full list of Box2D competitors . Slintel uses advanced data mining and AI algorithms to track customers and . of Box2D and 40,000 other technologies on the internet.You can also compare Box2D and its feature with top competitors here : .
Majority of Box2D’s customers for the game-development category fall in the company size of 1-10 employees (18 companies) 11-50 employees (4 companies) 51-200 employees (2 companies) . You can view a distribution chart of Box2D customers by company size .
Box2D has market share of 0.64% in game-development market. Box2D competes with 117 competitor tools in game-development category. Top alternatives for Box2D game-development tool are Discord with 37.94% Unreal Engine with 11.06% OBS with 8.27% market share.
Top industries that use Box2D for game-development are Android (2) Mobile Development (2) PHP (2) .
Around the world in 2021, over 24 companies have started using Box2D as game-development tool. Companies using Box2D for game-development are majorly from United States with 9 customers. 47.37% of Box2D customers are from the United States. Other top countries using Box2D are United Kingdom Finland with 2(10.53%) 1(5.26%) customers respectively.